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News15 Dec 2015 AdventAs some of you may know, we've had an up and coming Final Fantasy IV mod for a while, but now it finally has its own subforum!
Right now it's not indexed with the rest of our subforums due to lacking the art that only Archael can provide, but. You can access it here.
Be sure to leave feedback, and enjoy the mod!
15 Nov 2015 AdventSecret Santa 2015 is now under way! If you don't know, this is an event we've been doing for the last two years (this will be the third) where, as the name implies, everyone who participates gets their own secret santa. It's really fun.
Head on over to the General Discussion forum to check it out!
20 Apr 2015 ArchaelLast week, I'm sure you noticed that the site was going up and down constantly for no good reason. It appears that the server that Insane Difficulty is hosted on was targeted by a denial of service attack. The following is the info I received from our host.
There was route based DDOS attack which was resolved, You can find more info on our resolved network thread :
DFW Servers Packetloss
7:42am PST - There is a known network issue that is datacenter (Dallas) wide that we are working on with our techs, we are working expeditiously to resolve this issue. Stay tuned for further updates
8:55am PST - We have found that only certain servers are being affected, we are working hard with our network providers and datacenter techs to resolve this, thank you for your patiance.
9:43am PST - The issue has been resolved, and all servers are showing back up.
14 Feb 2015 BTBWe are proud to announce the release of Brave New World 1.6.0, the primary feature of which is a new hack that disassociates esper gains from traditional levels. This means that it's no longer advantageous to keep your levels low before espers are obtained and you don't really screw yourself over by grabbing a few extra levels early on.
As has been mentioned before (on several occasions, but we actually mean it this time), this is intended to be the mod's final release, barring any bugfix updates, until 2.0, which will be a significant change and is a very long ways off. For now, Synchysi and I would like take take a little break and wish to thank everyone of the Insane Difficulty community for their help, love, support, and occasional favors of a sensual nature.
10 Feb 2015 zomberoThe legendary hero's quest is now more epic than ever in Dragon Warrior 3 Hardtype v2.0! Now with:
-Redesigned and vamped up endgame bosses.
-Several new pieces of equipment, including: Dark Robe, 2 new claws, Gambler's Turban, Blessed Helmet, and others! Plus cursed equipment has been totally redesigned!
-Class changing into a mage type now grants starting MP based on Intelligence, and class changing into Goof-Off is possible.
-Massive class re-balance, with particular enhancements to Merchant and early game Wizard.
See the mod page for more details!
31 Oct 2014 Hart-HuntThe insanity is here, ladies and gentlemen! We are pleased to present Mega Man X: Hard Type v.2.0.0! Featuring:
- Redesigned levels, including boss arenas.
- AI enhancement on bosses, minibosses and regular enemies
- Enemy and player stats rebalances
- Release of Mega Man X: Soft Type!
- Other misc changes left to discover for the player!